Jens Petter

Game Programmer

The Mourning Commute (Game Jam)

2016


The Mourning Commute is a physics based game in which you play a train driver who has snapped under the pressure of the morning rush hour. Your goal is to throw as many passengers as you can out of your train before arriving at the next station.


Link to the Global Game Jam page of this project here.



Project info

  • Project: The Mourning Commute
  • Role(s): Gameplay programmer
  • Engine: Unity
  • Platform: PC
  • Development time: 48 hours
  • Team:
    2 programmers
    1 artist
    3 designers
My responsibilities

Gameplay

  • Player train controls
  • Camera controls
  • Passenger behaviour
  • Train station behaviour

UI

  • Menu

Let's have a chat!


I'm always happy to talk! Feel free to contact me at any time.